Eines dieser sehr populären Spiele ist die „Candy Crush Saga“. Ziel ist es da sie einfach zu schnell den Überblick über die investierten Summen verlieren. In Candy Crush Saga spielt ihr euch nicht nur von Level zu Level, sondern auch von Welt zu Welt – Episoden genannt. In dieser Übersicht. sieh dir Screenshots an und erfahre mehr über Candy Crush Saga. Lade Candy Crush Saga und genieße die App auf deinem iPhone, iPad und iPod touch.
Candy Crush Saga Cheats und alle Level LösungenStart playing Candy Crush Saga today – a legendary puzzle game loved by millions of players around the world. Switch and match Candies in this tasty puzzle. Eines dieser sehr populären Spiele ist die „Candy Crush Saga“. Ziel ist es da sie einfach zu schnell den Überblick über die investierten Summen verlieren. Candy Crush Saga“ ist eines der erfolgreichsten Mobile Games aller Zeiten. Sein Erfolgsrezept ist simpel: Es setzt auf Entspannung und.
Candy Crush Level Übersicht Inhaltsverzeichnis VideoCandy Crush Level 971 Talkthrough, 12 Moves 0 Boosters Trotzdem liebe ich es. Candy Crush Saga. Candy Crush Saga. Diese können in einem bestimmten Euromillions Gewinnquoten kostenlos vergeben werden.
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Episode in Candy Crush Saga. Episoden 41 bis Wafer Windmill. Episoden 51 bis Marmalade Meadow. Danke an DrFlammy Kadri für die Hinweise!
Episoden 61 bis Crumbly Coast. Gold bars can be used for new lives, extra moves, boosters or to unlock a new episode. At certain points, primarily at the start of new "episodes", users must also either purchase or receive a request from at least three friends before they may access the next set of levels.
An update meant players only waited for 3 days to unlock the next episode. Boosters, to make the levels easier, can be bought using in-app purchases.
Throughout the game, the player solves puzzles so Tiffi short for Toffette can solve problems plaguing the residents of the Candy Kingdom.
These include tutorial guide Mr. Toffee, whose voice was changed from an over-the-top French accent in the original version of the game into a more modest deep male voice;  the Easter Bunny ; the shop owner Mr.
Yeti; Odus the owl from Dreamworld levels; the villainous Bubblegum Troll; and many others. Prior to the release of Candy Crush Saga , most of King's games were browser games offered through their website or partner portals such as Yahoo!
This included Candy Crush , a straight-forward tile-matching game released in which King's chief creative officer and co-founder Sebastian Knutsson said came after few hundred of other games they had designed for the portal.
Around , Facebook began to pull in developers, in particular Zynga , to offer social network games that could be built on its fundamental services; for King, this resulting in a large drop in players that they saw from their game portals within a year.
At this point, King started to determine how it could enter the Facebook and the associated mobile game markets, breaking up its web development department to work on Facebook and mobile games in , including bringing several of their existing browser games to those platforms.
In April , King released its existing portal game Miner Speed as its first cross-platform Facebook and mobile game to figure out the transition between Facebook and mobile games for this new direction.
These saga elements allowed for the basics of social gameplay, but did not require the time investment that then-popular titles like Zynga's FarmVille required; players could play just for a few minutes each day through the saga model.
Candy Crush Saga was selected as King's next Facebook game based on the popularity of the portal version of Candy Crush. Initial ideas to expand Candy Crush into Candy Crush Saga were proposed by Knutsson, around , including making the saga map visually look like a board game.
King later released mobile versions for iOS and Android that same year, adding a feature that allowed mobile users to synchronize their progress with the Facebook version.
Knutsson stated that at that time, with Candy Crush Saga as popular as it was on Facebook, they knew that they "had to get it right" in the transition process.
The mobile release delay for Candy Crush Saga was in part due to adding the ability to play the mobile version in an offline mode that would still synchronize once the player returned online.
The mobile version helped to boost popularity of the game, attributed to the nature of the game being able to be played in a pick-up-and-go manner ideally suited for mobile devices.
Tommy Palm, one of the four developers for Candy Crush Saga , stated that the first weekend numbers after the game's mobile release were over ten times greater than the estimates they expected.
King had not planned for Candy Crush Saga to be as popular as it was, expecting the game to have only a six-month window after which players would moved on to a different game, and thus had committed only minimal resources to its ongoing support at launch.
Instead, with the game's popularity still high by the end of , King became more serious into supporting the game for the long term, looking into deeper game mechanics, adding more levels, and other methods to extending the game.
This enabled King to also introduce new gameplay features alongside other game improvements. Zacconi saw this approach as a means to keep players, who otherwise have not purchased anything, to keep coming back and playing the game.
By , Candy Crush Saga had been downloaded more than million times across Facebook, iOS, and Android devices and considered the most downloaded app from the Apple App Store,   and had at least 6.
Though initially released with advertising to help with revenue, King removed the advertising in , and solely has earned money from the game in the form of in-app purchases.
Five years after its release on mobile, the Candy Crush Saga series has received over 2. Candy Crush received particular mention in Hong Kong media, with reports that one in seven Hong Kong citizens plays the game.
King filed for applications for trademarks on the word "candy" in January with the United States Patent and Trademark Office , which became publicly known in January The mobile game known as CandySwipe created in , two years prior to the release of Candy Crush Saga , had many similarities that independent app developer Albert Ransom and maker of CandySwipe picked up on as Candy Crush Saga became more successful.
Following news of the "candy" trademark, Ransom issued a statement in February , claiming that King intentionally copied elements from his own game including the app icon, the art for the candy pieces, and sound effects like the level-completion "Sweet!
During this same period, it was discovered that King had applied for a trademark on the word "saga", and they had taken action against Stoic, the developers of The Banner Saga ; King had attempted to block Stoic's registration of "The Banner Saga", and after the game released in January , it issued a cease and desist letter to the developers King's trademark application was still pending approval at this time.
Candy Crush Saga is considered to be an addictive game as it uses a compulsion loop that provides pleasurable reinforcement the more one plays.
In May , a sequel titled Candy Crush Soda Saga was soft launched by King, with a similar design but new gameplay dynamics, such as a soda bottle piece that can shift gravity.
Among other gameplay changes, Candy Crush Soda Saga introduces soda candies that release soda that fill the puzzle board from the bottom up, causing candies to float up to the highest soda level.
Bilderstrecke starten 14 Bilder. Candy Crush Saga. Entwickler: King. Ist der Artikel hilfreich? Ja Nein. Die Informationen sind nicht mehr aktuell.
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Antwort abschicken. Deine Meinung ist uns wichtig. Diskutiere auch gerne mit uns in den Kommentaren.In Candy Crush Saga spielt ihr euch nicht nur von Level zu Level, sondern auch von Welt zu Welt – Episoden genannt. In dieser Übersicht. Candy Crush Saga (oder kurz: Candy Crush) ist ein Puzzle-Computerspiel. Es ist online spielbar und als App erhältlich. Die App wurde von King Digital. Start playing Candy Crush Saga today – a legendary puzzle game loved by millions of players around the world. Switch and match Candies in this tasty puzzle. Aktuell jetzt im Juni hat die Candy Crush Saga genau Level. Aktuelle Episode ist das Kometenkino mit der Nummer Die Windows. Candy Crush Saga is a free-to-play match-three puzzle video game released by King on April 12, , for Facebook; other versions for iOS, Android, Windows Phone, and Windows 10 followed. It is a variation of their browser game Candy Crush.. In the game, players complete levels by swapping colored pieces of candy on a game board to make a match of three or more of the same color, eliminating. Aktuell jetzt im Juni hat die Candy Crush Saga genau Level. Aktuelle Episode ist das Kometenkino mit der Nummer Die Windows 10 App hat Level mit Episoden. Update im Oktober Stephan hat uns in den Kommentaren verraten, wonanch es jetzt schon Level sind! Level also sind seit Juni dazu bekommen. Candy Crush Saga feierte kürzlich seinen 5. Geburtstag in den App-Stores. Wir präsentieren euch 10 Fakten, die ihr vermutlich noch nicht über den Puzzle-Hit wusstet.